Konami Yu-Gi-Oh. Duel Devastator Box Set *English Version Trading Cards

£9.9
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Konami Yu-Gi-Oh. Duel Devastator Box Set *English Version Trading Cards

Konami Yu-Gi-Oh. Duel Devastator Box Set *English Version Trading Cards

RRP: £99
Price: £9.9
£9.9 FREE Shipping

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Description

Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them. Including powerhouse cards like Saryuja Skull Dread and Trishula, Dragon of the Ice Barrier, as well as always-useful utility monsters like Abyss Dweller and Tornado Dragon. Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name. During your Main Phase, you can send this card to the Graveyard to inflict 1000 points of damage to your opponent for each of your Standby Phases that have passed since this card was activated.

Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. of 12) Field Center Cards: 6 featuring the new monster artwork from Duel Devastator, as well as 6 featuring characters from the from the original Yu-Gi-Oh! series. (Yugi, Kaiba, Joey, Pegasus, Mai, and Ishizu) of 12) Field Center Cards: 6 featuring the new monster artwork from Duel Devastator, as well as 6 featuring characters from the from the original Yu-Gi-Oh! series. (Yugi, Kaiba, Joey, Pegasus, Mai, and Ishizu) Negate the effects of your opponent's Field Spell Cards. Your opponent cannot place counters on cards on the field. Your opponent cannot target other monsters you control for card effects. Cannot be Special Summoned. While you control no Set Spell/Trap Cards, neither player can Set Spell/Trap Cards nor activate Spell/Trap Cards that are Set on the field.These are 5 of the most famous and most frequently played cards in the entire Yu-Gi-Oh! TRADING CARD GAME. They're used at all levels of play by players at every skill and experience level, and now they're getting brand new artwork befitting their status! Every Duelist, even if they already have a regular copy of these cards, will want this set of variant art cards to either play or collect. But Duel Devastator isn't just about giving experienced Duelists cool new versions of their favorite cards.

Once per turn: You can target 1 face-up monster this card points to, and 1 face-up monster your opponent controls; the opponent's target loses ATK equal to the ATK of the target this monster points to, until the end of this turn. Cannot be Normal or Special Summoned if you control a monster. Neither player can activate a monster effect unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.) Once per turn: You can banish 1 Tuner from your hand, field, or Graveyard, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the Graveyard: You can target 1 of your banished Tuners; add it to your hand. Whichever Field Center Cards you aren’t using during your Duels can be used as dividers to keep your cards organized in the heavy-duty themed Duel Devastator box featuring the new monster artwork, which comes with a partition you can use to turn it into a convenient two-row storage box. This card cannot be Special Summoned. While this card is on the field, neither player can Special Summon monsters.Whichever Field Center Cards you aren't using during your Duels can be used as dividers to keep your cards organized in the heavy-duty themed Duel Devastator box featuring the new monster artwork, which comes with a partition you can use to turn it into a convenient two-row storage box. If this card is Synchro Summoned: You can activate the appropriate effect(s), depending on the non-Tuner monster(s) used as Synchro Material. Target up to 2 Spells/Traps on the field; destroy them. You cannot conduct your Battle Phase the turn you activate this card. This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. Once per turn: You can destroy as many other Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's, then inflict 500 damage to your opponent for each monster destroyed. When a monster(s) would be Special Summoned, or a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.

As long as this card remains face-up on the field, Spell Cards cannot be activated. The effects of all Spell Cards are also negated.

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Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect. Once per turn, during either player's turn: You can target 1 face-up card you control; once during this turn, it cannot be destroyed by battle or by card effects.

Variant Ultra Rare artwork versions of Ash Blossom & Joyous Spring, Ghost Ogre & Snow Rabbit, Ghost Reaper & Winter Cherries, Ghost Belle & Haunted Mansion, and Ghost Sister & Spooky Dogwood. If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF.

Duel Devastator

While this card has an Xyz Material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; any card effects that activate in your opponent's Graveyard cannot be activated this turn. Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn. When this card is Synchro Summoned, you can activate this effect to remove from play up to one card each from your opponent's hand, field and Graveyard. (The card in the hand is chosen at random.) You can discard any number of cards to the Graveyard to target the same number of cards on the field; return those targets to the hand.



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