The Thing: Infection at Outpost 31

£9.9
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The Thing: Infection at Outpost 31

The Thing: Infection at Outpost 31

RRP: £99
Price: £9.9
£9.9 FREE Shipping

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Description

We do most of our discussion before we even decide who’s in on the mission. We get everyone to state exactly what they’re putting in. This way, the entire group knows what should be in there. If it doesn’t add up, we start asking questions.

Finally, each player rolls two dice, with the player rolling the highest number taking the revolver token. This is your first Captain. Now it’s time to work your way through Outpost 31, discern the imitation(s) among you, and hopefully escape! Another big plus for me is that The Thing does an excellent job at emulating the 1982 movie. As soon as you open the box and look over all the components, it’s like stepping into the movie. Also, as the game begins, all players start in the rec-room trying to decide what their next steps are going to be, which places you in the tensest part of the film. Supply cards include many tools but also include Sabotage cards used for automatic fails.

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Let’s deal with the obvious first: yes, I’m certain the developers of the game were well aware of John W. Campbell’s 1938 novella Who Goes There? as well as Howard Hawks film The Thing from Another World, much less the 2011 prequel The Thing, but Mondo’s semi-cooperative game very specifically focuses on the John Carpenter version, all the way down to specific characters from the film and even snippets of dialog. With that out of the way, onward with what is important: the game itself. Dynamite - Dynamite can be used twice in a game to add or remove one pip to or from a dice. Simple, but very useful. In the game, you relive the 1982 classic John Carpenter horror movie, The Thing, with this social deduction, hidden identity tabletop board game. Succeeding in a mission will give the captain a new piece unique item to use in the game. Failing a mission makes future turns harder by bringing harm to the facility and taking away opportunities to reveal the imitation(s) later in the game. Failing missions, especially early on, is heartbreaking. It’s an uphill battle that will either unite people at the table or make people say “What are we doing?” Don’t Let the Aliens Win

Battles work by the players involved in the mission by providing another card to determine how many dice can be rolled. You will be facing The Thing at three different levels of difficulty throughout the game as you make your way through different rooms within the base. A level one Thing requires you to roll three of a kind with three rolls. If there’s an uneven split (you’re not playing with 6 players exactly), don’t worry! As long as it’s relatively even, it’s okay! Be sure to look at what Captain powers characters have, as they can help you when you’re leading a group of supposed humans on your turn! Take your respective miniatures and place them in the ‘Rec Room’ on the board. Deal out 5 supply cards to each player. Your hand is secret, don’t show anyone! I began the game as a human and played accordingly. By the time I was dealt the third and final Imitation card – switching my allegiance – I had a number of people who were willing to rely on me. This made my eventual betrayal all the more poignant and made things much harder for the Human players. That final helicopter ride is tough to get on. The Captain had to nominate just 5 players to board and escape. There were exactly 5 humans so he had to be 100% correct. A few Blood Tests had given up some information about who he could trust but there was still a lot of uncertainty. I’m pretty sure the yell that went up when the last and final player– someone he was sure about – flipped his Imitation card was heard across the vendor hall.

During setup, each player will get a Blood Sample card to determine who is Human and who is an Imitation. This, combined with the fact that the game has a natural level of difficulty that's relatively high, means the imitations are probably best off just playing it cool the entire game. Sure, flamethrowers and end of game blood tests can nail them, but with the high level difficulty you'll be using those flamethrowers for missions and you will have enough failures to limit the end game blood tests. Board games have been a staple of family fun for decades with the likes of Monopoly to Candyland bringing young families together to create memories they will never forget for as long as many of us can remember. Of course, this bares the question, what happens when the family gets a little older? Surely they won't want to play Candyland forever, and that is where the best board games based on movies come in. Mixing some of the best and most remarkable stories on the silver screen and adapting them to board games seems like an ingenious idea, but it is one that has only truly started to spark a revolution in the games industry over the last few years.



  • Fruugo ID: 258392218-563234582
  • EAN: 764486781913
  • Sold by: Fruugo

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