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Rubie's Boy's Marvel Spider-Man Maximum Venom Deluxe Venomized Spider-Man Costume

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We all know Marvel's Spider-Man 2 is about the big set pieces and swinging around an open-world NYC and all those wonderfully loud comic book moments, but the thing Intihar and the team at Insomniac are most proud of are the quieter moments. The moments that show us being a hero is more than throwing punches and saving the world.

We knew eventually we wanted to get to a point where Pete and Miles were together as peers, as Spider peers," Intihar said. "But I think if you look at, obviously, when you're working with the symbiote, the theme of addiction is very prevalent. I know people in my life who suffer from a different type of addiction. It doesn't just impact the people, that person impacts the people around them. And that was something we wanted to show. So, it's not only how is it impacting Peter, but also how is it impacting MJ? How is it impacting Harry? How is it impacting Miles? And then the fight with Miles and Pete is when we try to say is like, Miles is there for Peter, right? Insomniac belives in the importance of showing MJ as a "capable hero" despite her not having powers, and this thought process led to her increidble powerful stun gun. It’s worth remembering that Spider-Man 2 contains loads of Easter eggs, many of which point to other Marvel superheroes. There are nods to Doctor Strange and Wong. The Fantastic Four’s Baxter Building is present and correct, as is The Avengers tower. Ganke mentions the Rand Corporation, which teases the existence of Iron Fist. While superheroes other than the Spider-Men are conspicuous by their absence in the game, something a recent comic book referenced, perhaps Insomniac plans a Heroes for Hire or Defenders spin-off / DLC of some kind. Over the course of the game, you actually see them kind of flip to the point where Miles is the one saying, 'Hey, we're going to do this, we're going to do that,'" Intihar says. "It gets to the point where in the second to last mission in the main story, when Pete has the Anti-Venom suit and Miles shows up with his new suit, is when Miles is the one telling Pete, 'Remember what my dad said and remember what Aunt May said,' to the point where Pete actually says to Miles, 'What's the play coach?' If you remember from the first game, Miles was the one who says to Peter, 'What's the play coach?'One of the biggest and coolest moments of Marvel's Spider-Man 2 was when we finally got the chance to play as Venom. It's undoubtedly cool to get to jump out of the shoes of our two Spider-Men and play a new character, but one of the biggest reasons Insomniac wanted to let us play as Venom was to let us see how dangerous and vicious he is.

Sure, NYC is obviously so much a part of Spider-Man, but that doesn't mean he can't leave the confines of the Big Apple for a bit, right? Intihar doesn't go so far as to confirm one way or another that we'll see Spidey and his amazing friends in another setting, but he does share where he'd personally like to see the hero swing to.

So, in a way, having Venom playable was just as much a story-telling device as it was a way to include an awesome moment of inhabiting legendary villain. However, Intihar doesn't want us to think we'll get to play as every villain in the Spidey-verse because it's cool. So, don't just assume we'll get a chance to become Green Goblin in a potential Spider-Man 3 after that tease in the game, even though we'd be all for it! In truth, however, the choice of who we get to play as has to serve the greater story. While there have been alternative versions of Peter and Miles throughout the Spider-Verse movies, they have yet to show any Gwen variants, despite her major role in the franchise. However, Spider-Man: Beyond the Spider-Verse could finally be where they introduce a Gwen variant, and perhaps one that has actually bonded with the Venom Symbiote. In a June 2023 interview with Phil Lord and Chris Miller, they made it clear that they do have plans to include Gwen variants, without giving away any spoilers. This April, the team of Chip Zdarsky and Pasqual Ferry will be doing a four-issue take on Marvel’s What If? by giving us Spider-Man: Spider’s Shadow. The idea? Spider-Man not only never gets rid of his hungry ooze pants, but he embraces his hungry ooze pants! So when the Miles team was working on Marvel's Spider-Man: Miles Morales, what I thought they were brilliant at was them not only showing Miles learning the kind of Spider-Man he wanted to be, but also him connecting to his new community in Harlem with those quests. I mean, all those people that show up at the very end are all the quest givers of that area. With Venom, there are certain things people expect and things we can't screw up. Then there's the other thing of how can we make it our own? And I think that all starts with Harry. Early in the game, you see Harry with the symbiote, and we see him in many ways being a hero and using it to not only feel better, but to basically be one of Pete's partners.

There were also issues with the transfer as Marvel's Spider-Man 2 features web wings and capes and these would require an even more in-depth rework of the original suits. Beyond that, Intihar discussed how great it was to also see their relationship blossom and grow and see Miles take the lead at times after Peter had been his mentor for so long. I think with our Venom there's still some morality," Intihar said before laughing. "But with Carnage, it's like playtime. So, who knows? Things can happen in the future." What Is Insomniac Most Proud of With Marvel's Spider-Man 2?I don't know if I would say a particular thing," Intihar tells us. "I think some type of natural setting. I do love that. I do love that moment in No Way Home when he's swinging through the forest and eventually, he finds Electro and Sandman." Spider-Man 2 Director Explains Why Those MJ Stealth Scenes Had to Be Included It was hard enough to make Sandman,” Intihar continued. “No, nothing like, ‘you can't do this because of this extra Y or Z.’ I think it comes down to more of like, can we do it with the time we have and at the quality we want to hit? Intihar initially jokes that Peter was just "a little shy," but then admitted he didn't really know why the team hadn't chosen the Undies look to make it into Spider-Man 2. But he implies that maybe it just wasn't exciting to the teams working on the different suits.

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