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Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation

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The first half of the book has the meat the next half is related about politics of design in the organization or how to gather popular support for design thinking and rally your organization around it, which is quite tiring to read. The second half of the book also talks about sustainable design and design activism, the last chapter of the book is absolutely useless as it recalls all the previous chapters. If you could solve one problem right now, what would it be? Maybe you can use design thinking to solve this problem, right now? The “gardening” skills of senior leadership should be used to tend, prune, and harvest ideas. MBAs call this “risk tolerance.” I call it the top-down bit.

Behaviour change by design - UX Collective Behaviour change by design - UX Collective

Third, the original book was published in 2009, and this edition is revised and updated. But seems that very little was updated, and while I have no doubt that IDEO has consistently done great work, there was a shopworn feeling reading about developments that happened 10, 15 or 20 years ago. (Every now and then he'd insert some updates. For example, in Chapter 7, "Design Thinking Meets the Corporation". when discussing Nokia, they added some commentary about Nokia's pivot from hardware manufacturer to service provider and MSFT's 2014 acquisition.) Design’s role in human behaviour is a richly documented theme. A source of much debate over the years, how we might influence behaviour change has recently been brought into stark focus as we come to terms with the Coronavirus pandemic and adjust en masse to augmented lifestyles, likely to persist for some time. Brown offers a case study of how rapid prototyping can lead to faster, more accurate surgery. Baxano, an innovative medical company, enlisted IDEO to assist with developing a medical instrument to help surgeons perform spinal surgery in a safer, faster way. IDEO's challenge was to help Baxano design a surgical instrument that could make spinal surgery less demanding. While reconstructive spinal surgeries can be life-changing, even a minimally invasive spinal procedure puts patients under anesthetic for hours. This can be physically demanding for the surgeons and their team. The design team went through a 7-week rapid prototype process, worked with surgeons, and finally developed an implementable solution, the iO- Flex. CEM, здесь из проектного менеджмента... (и т.д.). Но то, КАК это всё объединено, КАК это всё вместе работает, и - главное! - какие инновационные РЕЗУЛЬТАТЫ при этом получаются - вызывает восхищение! Second, and related to the above, felt like too much "intellectualizing" about the value of design thinking. Got it in the introduction and first chapter or two...no need to keep lecturing. Show us more specific examples.

conventional advertising no longer works with less time, more choices; storytelling will resonate much better. What's irritating about it is the seemingly infinite amount of organisation names you have to read which creates a kind of stop-start-y reading experience. PS Кстати, несмотря на то, что процентов на 80 я и так уже дизайн-мыслитель :))) , лично для себя (и для своей работы) почерпнул из книги кучу идей и заметок "сделать!" на будущее. Meaningful stories are the ones customers write themselves. However, Brown believes that today, telling stories isn't enough. Stories make our ideas and concepts relatable, but the most meaningful stories are the ones customers write themselves, because this creates "common commitment." And we don’t just need creative solutions, we need “creative moments.” The solution is to encourage passionate involvement in the things we create.

Change by Design by Tim Brown Summary - Briefer Change by Design by Tim Brown Summary - Briefer

Introduced a decade ago, the concept of design thinking remains popular at business schools, throughout corporations, and increasingly in the popular press-due in large part to work of IDEO, the undisputed world leading strategy, innovation, and design firm headed by Tim Brown. As he makes clear in this visionary guide-now updated with addition material, including new case studies, and a new introduction-design thinking is not just applicable to so-called creative industries or people who work in the design field. It's a methodology that has been used by organizations such as Kaiser Permanente, to increase the quality of patient care by re-examining the ways that their nurses manage shift change, or Kraft, to rethink supply chain management. On this book, Tim Brown explains design thinking to creative leaders seeking to infuse the process into every level of an organization, product, or service to drive new alternatives for business and society.Change by Design is a popular business book, by author and award-winning designer, Tim Brown. It explains how to apply the design thinking process to innovation challenges, and follow "design thinking" guidelines to foster creativity and build tomorrow's innovations today. from Consumption to Participation: (like Media-as-a-Service? Or as-an-Experience?). Ex: Welfare participants vs Welfare Consumers?? Need to design participatory systems! So much has happened since the book was written, that all of the advantages of being at the cutting edge in 2009 disappear and a lot of the examples are stale. A better strategy, I think (and Brown does this a little bit) would have been to stay away from the tech industry as much as possible and talk about breakfast cereal and Carnation milk, and instant coffee and all sorts of other things that illustrate the same points in a less time-bound fashion. Ideas that create a buzz should be favored. Indeed, ideas should gain a vocal following, however small, before being given organizational support. Tim Brown preaches the virtue of the designer and asks people and businesses responsible for hiring them to give them more time, money, and resources to do their job while at the same time claiming that operating within tight, unforgiving constraints is the realm in which the designer thrives.

Change by Design - Brown - 2011 - Journal of Product Change by Design - Brown - 2011 - Journal of Product

Essentially each chapter of the book is about a discipline in design, for example one chapter is dedicated to UX Research, another chapter to Prototyping, another one to Interaction Design/Experience Design, another to Service Design, finally a chapter dedicated to Visual Story Telling, without actually taking their names. Each of these chapters serve only as an introductory course to these disciplines, without actually going into the intricate details of these methodologies and techniques. As such the book is anecdotal i.e. most of these are taken from the person experiences of the author. Most of the examples cited in the book are related to IDEO and the authors involvement in various projects which are cited as case studies. First, a successful experience requires active consumer participation. Second, a customer experience that feels authentic, genuine, and compelling is likely to be delivered by employees operating within an experience culture themselves. Third, every touchpoint must be executed with thoughtfulness and precision—experiences should be designed and engineered with the same attention to detail as a German car or a Swiss watch. Leaving you with this quote from the book explaining why we should all be Design Thinkers, "As a society our future capacity for innovation depends on having many more people literate in the holistic principles of design thinking, just as our technological prowess depends on having high levels of literacy in math and science"All of them seemed so ... obvious: Experiments? Yes! Prototyping? Yes! Get out of the ivory tower and touch the real life? Yes! Cooperate with users? Yes! Service instead of product? Yes! The subject of “design thinking” is the rage at business schools, throughout corporations, and increasingly in the popular press-due in large part to the work of IDEO, a leading design firm, and its celebrated CEO, Tim Brown, who uses this book to show how the techniques and strategies of design belong at every level of business. In his provocative book Nonzero, the journalist Robert Wright makes the case that consciousness, language, and society have developed an intimate relationship with technologies of storytelling throughout the forty-thousand-year history of human society.

Change by Design | Architecture Sans Frontieres UK Change by Design | Architecture Sans Frontieres UK

Barry Schwartz, "Paradox of Choice": most people don't want more options, just want what they want, and paralyzed by fear if overwhelmed by choice (optimizers), or just put up with whatever works (satisficers) Prototype everything. Create models, illustrations, storyboards, trial runs, and other opportunities for people to visualize the end result. The book consists of two parts. The first part is an introduction to Design Thinking and the second part describes how it might affect the world. Part One introduces many Design Thinking techniques such as creating empathy, deeply understanding the customer, brainstorming, prototyping, iterating, etc. Each of these techniques is described with stories and examples. Part two starts of with design thinking in organizations but then moves towards the more idealistic space of using design thinking to do good and solve real problems in the world. Brown names three mutually reinforcing essential "human elements” for any successful design project, they are insight, empathy, and observation. Having a tech-centric only outlook, or starting with a business approach, isn't enough to solve today's complex problems. According to Brown, 'We are now in the midst of massive change, with many of our existing solutions obsolete, and we're facing questions about global warming, education, how we stay healthy, get clean water, and how we keep ourselves secure. In times of change, we need new, alternative ideas.' And this is where the beauty of design thinking comes in.key: what question are we answering? Shaping the right question is critical! Ex: Indian drinking water problem -- hosted competition for seed funding via Acumen Fund, pairing multiple disciplines and not just designers to think about design of business model, social marketing, in addition to product/tech. This is participation from local community too! Integrative Thinking-- The Opposable Mind: thinkers who exploit opposing ideas to construct a new solution > thinkers who consider only one model at a time Change by Design explains design thinking, the collaborative process by which the designer's sensibilities and methods are employed to match people's needs, not only with what is technically feasible, but what is viable to the bottom line. Design thinking converts need into demand. It's a human-centered approach to problem solving that helps people and organizations become more innovative and more creative.

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