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Spider-Man Hasbro Marvel Legends Series 6-inch Collectible Marvel’s Electro Action Figure Toy Retro Collection

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Sometime later, Doctor Octopus, in his plan to be remembered as the man who saved Earth, offered the chance to stop the Greenhouse Effect, as well as speed it up, using a special device connected with different satellites in Earth's orbit. Disguised as Al Gore, Chameleon tried to accelerate the decision of the world's leaders on the matter, but was uncovered by Spider-Man, who interrupted the scene along with the Avengers. When the Chameleon was freed, he arrived in the Mediterranean on a meeting with the rest of the team. The Avengers followed them and arrived, fighting the Sinister Six, and while they were all defeated by the villains, the price of the battle was Electro, who was sent to space by Thor. [26] Maxwell Dillon was born in Endicott, New York, the son of Jonathan and Anita Dillon. As a child, Max often moved from one town to the next due to his father Jonathan's difficulty in holding down steady employment. One day Jonathan Dillon announced he was running off with another woman and left Anita and Maxwell to fend for themselves. This resulted in Anita becoming overprotective of her son. After Maxwell graduated high school, he announced his plans to go to the university to pursue a degree in electrical engineering. Anita, not wanting her son to become a failure like his father, lied that he was rejected from college. Instead, she suggested he find work at the local electric company, which Maxwell pursued instead, getting a job as a lineman. Up until Superior Spider-Man #1, Electro has been a member of every incarnation of the Sinister Six thus far, including the Sinister Seven, Sinister Twelve, and the Superior Six. Despite this distinction, he has never commanded any of these groups. Electromagnetic Manipulation: An experimental procedure temporarily heightened his powers, allowing Electro to store and absorb a seemingly limitless amount of electricity. He could fly by generating a massive field of electricity which could propel him through the air. He also seemed to gain the power of magnetokinesis to a certain degree, allowing him to manipulate magnetic fields and move objects in a manner similar to that of Magneto, and could overcome his old weakness to water by using the electromagnetic fields around him to vaporize water before it could touch him. He was able to defeat Nate Grey by manipulating the bio-electric currents in the human brain to turn Nate's own psionic powers against him and do the same to make Spider-Man beg. Presumably, had he further explored the implications of this power, he would have been able to control people's entire bodies this way as well, and might have been able to control machines in a similar way. He was also able to painfully paralyze anyone by overcharging their synapses' bio-electrical transmissions. However, Electro somehow seems to have lost these new abilities after he threw himself into the Hudson River, resulting in an explosion.

Marvel Legends RETRO 3.75 Collection (Hasbro Pulse Exclusive) Marvel Legends RETRO 3.75 Collection (Hasbro Pulse Exclusive)

When he was fully charged, Electro was extremely sensitive to anything that may "short circuit" him, such as water. Later, due to the experiments Spider-Man conducted on him, Electro could lose control over his powers, which caused him to burn out and collapse. [29] Paraphernalia TransportationMARVEL COMIC-INSPIRED DESIGN: This Retro 375 Collection Marvel’s Electro figure has premium design, detail, and articulation for posing and display in a Marvel collection. A continuity error in Despicable Deadpool #297, released long time after the events of Amazing Spider-Man (Vol. 4) #17, shows Electro alive and as part of the patrons of the supervillain gambling ship Queen Kathleen. Electromagnetic Propulsion via Electrical Lines and Bridges: Electro could propel himself along the accompanying magnetic lines of force in objects that have great electrical potential, such as high-tension electrical lines. He generated light, eddying electrical fields around his legs, which developed an intense, opposing magnetic field that could support him above the electric cable's magnetic field. By creating imbalances in his field, he could ride along on magnetic ripples at speeds of up to 140 miles per hour, the maximum speed at which he could still breathe unaided. He could sometimes create electrostatic bridges to traverse upon, although the expenditure of energy is enormous. To a limited degree, he could also mimic Spider-Man's wall-crawling ability, using his electromagnetic field to become attracted to the fields of iron bars in buildings. Because of Spider-Man having subdued Electro and turned him into his personal puppet, Max lost credibility as a supervillain. He decided to perform an act similar to when he caused the massive breakout in the Raft and stormed the Conway Penitentiary. However, his powers went out of control and destroyed the entire building. [29] star wars | marvel | transformers | g.i. joe | motu | tmnt | power rangers | dc | thundercats | indiana jones

Marvel Legends Spider Man: Retro Collection Electro (Retro) Marvel Legends Spider Man: Retro Collection Electro (Retro)

Something is happening with Wolverine's chin, but who's going to tell him? After the license for Marvel Legends transitioned from Toy Biz to Hasbro, there was something of an adjustment period. Collect to build Marvel’s Venom figure! This Peter Parker figure is part of a Marvel Legends Build-A-Figure collection that includes 6 other Marvel Legends figures. Once literally a joke character from the Marvel 80s imprint Star Comics, Spider-Ham became a beloved part of Spider-Man lore. That's even more now, thanks to his big-screen debut in Spider-Man: Into The Spider-Verse. Fans long lobbied for Hasbro to produce this figure, and when they finally did in 2018, hearts broke everywhere.PREMIUM ARTICULATION AND DETAILING: This quality 3.75-inch Legends Series Retro 375 Collection Marvel’s Electro figure features multiple points of articulation and is a great addition to any action figure collection. Charging: Electro could charge himself up to reach high maximum voltage. Here he could grow in height to an enormous humanoid looking creature made up of nothing but electricity. While the face sculpt is actually pretty decent for 2003, this figure had no business being associated with the Marvel Legends line. As with the Red Skull, it's a barely articulated toy with the minimum amount of sculpting and detail to qualify as the thing it's meant to represent. MARVEL UNIVERSE IN 3.75-INCH SCALE: Look for other Hasbro Marvel Legends Series figures in the Retro 375 Collection (each sold separately) with Marvel comic-inspired characters, including Hulk, Carol Danvers, Captain America, Magneto, Spider-Man, and Human Torch. (Each sold separately, subject to availability.) Metal Ionization: Electro was taught by Doctor Octopus during a stint in prison that he could ionize metals.

Spider-Man Hasbro Marvel Legends Series 6-inch Collectible

Electrical Detection: Electro's electrical powers also granted him certain sensory and manipulative abilities. By "feeling" the course of electricity through the circuitry of any electrically powered device, Electro could override the system and make the device obey his mental commands. Electro could disconnect alarm systems, control computers in a limited way, or overload any electrically controlled system that was insufficiently shielded. CHOKING HAZARD: This product may contain small parts. It is not a toy and only suitable for the persons over 15 years old. Electro was once again brought out of retirement by the Rose, who offered Dillon the chance at an experimental procedure to greatly enhance his abilities in exchange for his services as an underworld enforcer. Dillon agreed, sensing the opportunity to rise above his past failures. After undergoing the procedure and dispatching several members of the True Believers, an offshoot of the Hand at the request of the Rose, Dillon returned to his original plan of taking over the New York City power supply. Once again defeated by Spider-Man, who had donned an insulated suit, a frustrated Dillon threw himself into the Hudson River, apparently killing himself. [22] Sinister Twelve [ ]Marvel Legends has historically struggled with female characters. Until recently, a properly proportioned and functionally articulated female body seemed a unicorn in the line. Electro was also a member of Mysterio's Sinister Seven, created to combat Spider-Man's insane, homicidal clone, Kaine. However, Kaine disappeared and with no further need to keep the group together, it was disbanded, and Dillon returned to his self-imposed exile. [21] Upgrade [ ] Electro returned to Earth and attempted to avenge himself on Thor by forcing an A.I.M. scientist to convert him to generate protons instead of electrons, but he was defeated when Spider-Man (actually Doctor Octopus' mind in Spider-Man's body at that time) managed to convert him into a stream of protons and trap him. Spider-Man placed Electro in a containment cell next to Sandman's in his hidden underwater lab. [27] Unable to best the wall-crawler on his own, Electro often sought strength in numbers. Early in his career, he and five other members of Spider-Man's rogues gallery united under the leadership of Doctor Octopus - brilliant, respected scientist turned tentacled terror. The inaugural incarnation of the Sinister Six also included the shifty Sandman; the illusion-casting Mysterio; the high-flying, lowdown Vulture; and Kraven the Hunter. The villains' master plan: Pummel the wall-crawler one by one until one of them would manage to defeat him. The outcome: Spidey 6, bad guys 0. [14] Emissaries of Evil [ ] Each 6-inch-scale figure features detailed design, is easily poseable with premium articulation, and includes a Build-A-Figure component. When you collect them all you can assemble a Marvel’s Venom figure! (Each figure sold separately. Subject to availability.)

Marvel Legends Series Spider-Man: No Way Home Pack Marvel Legends Series Spider-Man: No Way Home Pack

Electrostatic Energy Generation: Electro possesses the ability to bodily generate electrostatic energy which he could release or harness for a number of effects. He was powered by the micro-fine rhythmic muscle contractions that normally regulate body temperature. His body could generate electricity at a rate of about 10,000 volts per minute, up to his maximum storage capacity of 10,000,000 volts. At that point, his body automatically stopped producing electricity. As he expended his electrostatic energy, his body automatically began to recharge the stores. Electro could mentally control the amount of electricity he discharges, anywhere from a single volt to his full 10,000,000-volt charge at once. At ten to thirty feet, his maximum charge was more than enough to kill a man. Electro could also use his body as a transformer, touching an outside power source (such as a generator) and channeling it through his body for use. The amount of electricity he could transform above his body's maximum storage capacity is unknown. Lightning Bolt Projection: The simplest manifestation was the emission of a lightning-like electric arc from his fingertips, which could propagate through air or other conducting mediums. This discharge, whose total voltage can be regulated within certain limits, travelled at the speed of lightning, about 150,000 feet per second. The course of the electrostatic bolt, like lightning, did not always follow a straight line since it could be influenced by conducting substances like metal or other electrical fields. If his target was not grounded, his electrostatic bolt would have had little effect. The maximum effective range of his bolts was about 100 feet. Shortly after gaining his powers, Magneto asked Electro to join the Brotherhood of Evil Mutants. Magneto rejected him, saying this was not the mutant gene, but remarked that another kind of latent gene may have been activated and Electro had the makings of a supervillain akin to any Brotherhood member. [37]Oh, boy. In fairness, this version of Red Skull hails from the early days of Toy Biz Marvel Legends, but even by Series 5, which this guy was part of, sculpting and articulation had graduated to what fans would come to expect from the line. Electrocution: The electric flux of Electro's skin was such that when his electric charge was at a maximum, a person touching him was in danger of being electrocuted.

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