276°
Posted 20 hours ago

Bloodborne Official Artworks

£9.9£99Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

Also, this is my favorite game by Fromsoft and it's been a while since my last run, so it was really nice to revisit its wonderful story, location and characters.

FromSoftware was founded on November 1, 1986, and developed productivity software for the first several years of their existence. They released their first video game, titled King's Field, as a launch title for the PlayStation in 1994. The initial King's Field did not see a release in North America, although a 1995 sequel would later be released in North America bearing the same title, which was released as King's Field II in Japan. After releasing a third title in that series, FromSoftware moved on to release Echo Night as well as Shadow Tower in 1998. IGN would later note that the latter was "effectively a King's Field follow-up" as it shared many of the gameplay conventions of its brethren. Also during this time FromSoftware would release Armored Core, the first in a mech game series which would go on to spawn many sequels.It expects you know the world, character and overall story and spends no time on it. Which means it will be incomprehensible to the people who never played Bloodborne (and don't want to / can't because of it's difficulty, length, PS4, or whatever). If you're that person and want to know what Bloodborne is about, this won't help in the slightest :-(. You see, I had found some time ago, the digital copy of ' "' Bloodborne Official Artworks", all in image format (which I also converted to PDF so you can read if you like, just a small bonus honestly), and also the first Bloodborne Collector's Edition Guide (Admittedly, this one has a much lower resolution, but it's good nonetheless). First off, I appreciate how this provides a basis for diving into the lore of the game, and the research that went behind this. I still think reading this is worthwhile, just for the facts/evidence sections alone, as it puts some parts of the game into context.

Apart from the details on some bosses and enemies (which admittedly could use more attention apart from a single image) that you might not be able to see in game, all of that is present to quench your curiosity. While yes, you have to play the game for any of this to make sense or really mean anything to you (it very much reads like an essay, not like a novella) what Redgrave has pulled off here is nothing short of creative genius.

Customer reviews

This book is a very good compilation of the themes and lore of the games, which remains the richest and most complex of FromSoftware works to date. When it comes to the concepts themselves, never have I seen a more faithful transition from concept to the final product with every little detail, every tiny piece of clothing or a gravestone, everything you remember from the game is there in the concepts, perfectly transitioning from art to video game. The book clearly divides between fact and personal conjecture, and it is interesting to see how the puzzle pieces (from item descriptions, forgotten notes, NPC details) fit together to form a cohesive narrative. Die abgebildeten Texte sind der Produktbeschreibung her in Englisch. Die Texte sind aber an sich nicht besonders. Wie bei jedem anderen Game Artbook auch, werden vereinzelt markante Sprüche aus dem Spiel zitiert. Wer hier Hintergrundinformationen oder eine offizielle Zusammenfassung zum Spiel erwartet, wird enttäuscht. Man könnte also genauso gut, sich die originale japanische Edition besorgen. Für alles andere gibt es ja das Lösungsbuch. I have loved the game but missed pretty much everything about its history, characters, connections and the deeper lore (BB starts as a gothic horror game, but eventually turns into a fully-fledged cosmic horror).

I'm bearing great news as I have recently got my hands on the entire digital copy of The Old Hunters Collector's Edition guide. I think this is one of the books about Bloodborne I've enjoyed the most, probably because it focuses solely on the lore, which in itself is absolutely fascinating. It was really well organized and the structure of every chapter, starting with facts and then (possible) interpretation was perfect. I loved the whole parallel with blood composition, lymphocytes and pathogens at the end, that was new for me, in spite of the fact I've already read quite a lot about the game. The study done to explore the lore of one of the greatest game ever made is just phenomenal. 150 hours+ of gameplay and I understood so little of the lore. Redgrave has made it so much easier for Bloodborne players to explore various facets of the lore. And now with Sekiro's connection to it, there is still much to explore. Jeg har aldri tidligere lest en bok om et spill, men det at jeg nå har gjort akkurat dette sier noe om hvor kompliserte Hidetaka Miyazakis historiefortellinger er. Miyazakis verdener er detaljerte og møysommelig bygd opp, men fortellingene inneholder minimalt med handlingsforklaringer. Informasjonen gis gjennom tilfeldige møter med karakterer, gjenstandsbeskrivelser og henslengte notater. For å skjønne historien man deltar i, må man virkelig _studere_ det tilgjengelige materialet, men selv det er ikke nok – Miyazki gir oss med vilje ikke tilstrekkelig med informasjon. Man må også dedusere (gjette) seg frem til et mulig handlingsforløp. Note: This collection is mostly for research purposes if you enjoy this art please make sure to buy Bloodborne Official Artworks and support its creators. Thank you.I own a few art books and guidebooks for various other games, but Bloodborne is the one I own basically everything there is to own, so I might be a bit biased here, do keep that in mind. I saw The Paleblood Hunt being recommended to people who finished the game and wanted to understand it more and I was not disappointed. It is a combination of an encyclopedia and speculative world-building. Each chapter presents the readers with "solid facts" -- pieces of dialogue or other knowledge that's explicitly in the game. And follows up with the author's interpretation of said facts, building a picture of what happened, who these beings were and why they did what they did.

As such, it is easy to miss things and even if you don't, turning all that into a cohesive picture takes a lot of time and effort. But as soon as my hype died down, I realized that that last mindblowing ending theory is partly predicated on believing all his other assumptions, as well as making some large leaps of its own. This is a fan-based exploration of the lore in Bloodborne (a video game for PlayStation 4). Even more than Dark Souls, Bloodborne is almost never explicit about anything and understanding what's going on in the game world is a matter of meticulous reading of item descriptions, paying attention to the architecture, enemy placement and chatting to the occasional NPCs. Bloodborne Official Artworks" which is compiled with the pictures from 'Bloodborne' was released on February 26th in Japan. Not only it included the artworks from the main story, but also the 'The Old Hunters.'Bloodborne captivated me because it encompassed all the things I either love seeing in movies, reading about in books or as my points of interest in general (Lovecraftian and Gothic horror elements, Gothic architecture and Victorian setting etc.). Old architecture always sparked my interest so I spent half of my gaming time simply admiring the work that went into designing the game's Victorian architecture, streets, benches, castles and even streetlamps (I'll get one of those for my house). Unfortunately, this document is only aimed at people who have finished (all three endings of) the game. Great fan-made summary of Bloodborne’s more than meets the eye lore. So well researched that I could see someone getting a lot out of just reading this without ever having played the game. What a fascinatingly macabre world Miyazaki has created here and this book helps detail just how interesting and immersive it all is. If you are any sort of a fan of gothic or Victorian aesthetics you really need to play this game or read this book. Hell, even gameplay and explanation videos will captivate you even if that doesn’t sound appealing. The story is just that damn interesting. One of my favorite games ever and I’m still randomly learning more and more after all these years due to dedicated fans like this. Information that was always there, we just had to piece it together. There’s some speculation towards the very end on account of the author but a majority of the book contains well evidenced “facts” that can all be subtly found in the game. The worlds you traverse in From Software's titles are littered with items, enemies, corpses and so on, and it may seem as if they are all randomly placed, but nothing here is random. Everything is hand placed and tells just a little bit more of the world you're visiting and the story you're taking part in. This is the real reason why people hold games like Dark Souls in such a lofty regard. It isn't a bunch of morons wanking off the hard difficulty or anything like that; it's the fact that the story and world within has been crafted with such care and passion, the likes of which is very rarely seen in games, if at all.

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment