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Superclub – Das Fußballmanager-Brettspiel

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Eleven is an absolute keeper for me, warts and all. (And I’m hoping for a rules patch down the road that will melt those warts away.) If you’re interested in soccer/football, you owe it to yourself to try the game. Fantastisch “Das Spiel ist der Hammer. Die Anleitung lässt sich sehr gut verstehen und kann neben dem spielen einfach benutzt werden. Das Spiel hat einen Suchtfaktor!” — Moritz As addictive as Football Manager “Football Manager introduced an addictiveness rating to their game that was both accurate and funny “Remember to eat” etc. This board game needs the same addictiveness rating. It’s that good.” — Mark Groundbreaking “When a board game is able to get a group of teenagers to sit outside and play for 6 hours without a phone in sight, you know it is special. All out fantastic game” — Jeppe After more than a dozen games, I have found a few things which deserve to be mentioned – if only to help others play the game more easily. First, the stat marker icons and the resource icons are…. Not good. The resources are the icon alone while the stat icon is the resource in a solid circle. This can be really confusing at times as the wooden disc used to represent the resource is a round token. It could have been so much less confusing if the player board used squares instead of circles to denote the stat, and then the icon could have been a square as well. Like I said, I feel like I’m a veteran with a lot of game experience, and I still find myself sometimes making an error with these confusing icons.

Eleven: Football Manager Board Game

Tuesday to Thursday – Action days. In each of these days, you take a single action (see below). For each day, you can also spend two green discs to take an additional card action. The base action options are: They use regional sources to minimize transportation distances and reduce their environmental impact and are a pioneer in the field of carbon-neutral electricity production ⚡ Whenever the match day arrives, first read the Scout Report on your Opponent card. It will tell you what formation your opponents will play. Then play one Tactic Card of your choice from your hand and place the Jersey markers in the 9 Play Zones on the Match board according to it. At this point, you can assign the Players you have transferred to specific Jersey markers, which will allow you to use their special effects. Marcel, i don’t know if weird is the right word… but it’s just the way the game works. The AI teams are tiered into different levels of difficulty, and this gives all the human players a level field each week as they will always be playing teams of equal difficulty; this could not be said if the humans had to play each other. You’ll be governing your club’s finances, planning match tactics, transferring players, hiring staff, building a fan base, and investing in your club’s infrastructure. Through accumulating more cash, fans, and ‘team spirit’, you’ll be able to afford the best players and boost their performance during matches, while enhancing your home stadium with more stands, training grounds, lighting, and ads.Before I start explaining the game, I think it is important to start out by saying that while the game is very thematic, no previous knowledge of soccer/football is required to play or enjoy the game. The game is very much an economic game by mechanism; and knowledge of actual football tactics and strategy will likely not help you win more matches in the game. In fact, as I’ll outline later, knowledge of how football matches are played may actually be a detriment!

Football Manager Board Game - The Opinionated Gamers Eleven: Football Manager Board Game - The Opinionated Gamers

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The player with the highest point total wins. Ties broken in favor of the team higher in the league table. The gameplay of Eleven takes place over 6 Weeks, and each day marks a different phase of the game. On Monday, you acquire Resources for your Club and draw a Board Meeting card, facing the tasks assigned to it. Tuesday, Wednesday and Thursday are filled with many responsibilities: transfers of players, hiring staff, expansion of the stadium, etc. Friday is the decisive day – the day of the Match. This is when you’ll manage your Tactics cards and Player abilities to win the game. The phases of Monday and Friday are resolved simultaneously, but Tuesday, Wednesday and Thursday you will play in turns with other players. The perfect start! Superclub is your entry point into the whole Superclub universe. It is everything you need for top-of-the-table quality time with your friends, family members or other great rivals. All expansions (and frankly, all football fans!) require Superclub.

Football Manager Board Game - Portal Games Eleven: Football Manager Board Game - Portal Games

Build Stadium Infrastructure – you can build adboards (to allow for more advertising), stands (to allow more fans) or other improvements which allow for one-time stat advances. You can also build office expansions for endgame points. A few critiques are worth mentioning. Tactics cards are crucial to winning matches. Each player starts with only one and there are not enough ways to acquire more. Some staff cards offer the ability to get more tactics cards, but if those cards don’t come out, it can be quite difficult to play an appropriate formation against another team, and you may not have the advantage of being able to play a second tactics card for its unique power. The full player layout, a nice presence, but quite the table hog Superclub launched in October 2020, becoming an instant hit among football fans around the world with unprecedented demand. The core gameplay is based on four fictional teams all harbouring aspirations of becoming a Superclub, defined as achieving a 100-points season or winning the Supercup.

I would likely not, but one of my friends who played in the three-player game said he would, and he knows nothing about football. Which is another point worth mentioning: You do not need to know anything about football to enjoy this game. This was surprising to me, because the theme comes through so strongly. When we played the terms or concepts that are now ingrained within me, such as tables and scoring, tactical orientations, and buying and selling players, did not trip up my non-football-watching friends. Who knows, maybe getting your non-football-watching gamer friends to play this could even spark an interest in the sport. In this game, you take control of a soccer club over a six week season; each week being played over the course of one of the six rounds in the game. To start out the week, you’ll spend three days (turns) taking actions to improve your club – hiring players, improving facilities, employing staff members or seeking out advertising sponsors. Monday is unique to the rest of the week, as it primarily focuses on front-office activities. Resources are replenished based on each club’s income, and then each manager draws an event card for their respective clubs that will prompt a board of directors vote. This involves a die roll, and depending on the makeup of your board and how they are inclined to vote, it may lead to good results or a big inconvenience that your club has to contend with for this week. Monday – Setup day: Players first get production, taking wooden markers matching the stat markers at the bottom of their director board. As you play the game, you will need to be very careful with the iconography. A full colored circle with the resource icon within it means an increase to your statistic while the resource icon alone means the actual resource (wooden disc). The day is finished by having a board meeting. Each player is given an event card at random. There are three options on the card (denoted by yellow, blue or red areas on the card). The player rolls a d6 and then looks at the charts on the side of his director cards. The votes are tallied, and whichever color has the most votes is what happens. If you don’t like the result, you can spend one of your red discs to re-roll the die. This can be done as long as you have red tokens to spend. Apply the results of your event card as directed. Is it one of my favorite games from SPIEL 2022? Absolutely. I still look forward to playing the game, and I am seriously thinking about investing in some of the five small expansions that will add a new dimension to the game. It’s a game that I think about even after finishing a game – asking myself if I would have done better lining my shirts up in a different formation, or if I had chosen to risk it and re-roll an event die to get a different result.

Football Manager Board and Computer Game You Play With The Football Manager Board and Computer Game You Play With

We both got so excited that we were woooaahing every dice roll and drum rolling on the table. Board games don't usually do this to people.”If you feel your blood boiling at the very idea of such ludological injustice, Eleven isn’t for you. Personally, I’m a big fan of these two mechanisms in particular. Sport is affected by all kinds of things outside of people’s control, and it feels great on a thematic level to have the same chaos sewn into the game’s finery. There’s no denying, it can feel desperately unfair at times, but “that’s football.” Final thoughts Once six weeks have transpired, you’ll add up points for various staff members (a little set-collection element wedged in there, just for fun), your club’s final position on the league table, and any points gained from stadium improvements, and the highest score wins the game. In a solo game, Eleven provides a nice batch of narrative scenarios where your club’s goals for victory may differ, and your success is rated against a scoring spectrum, but the gist is roughly the same. Your central player board, which shows your weekly income & costs, staff, and board of directors Game Experience: Playing Eleven is undoubtedly an enjoyable experience. The question is, for how long does it remain enjoyable? As I hinted at the very beginning of the gameplay section, game length is very dependent on player count. As a solo game, Eleven sings. I’m not even really a solo gamer, I would almost never choose to play a board game by myself instead of reading a book, catching up on my favorite TV show, or playing a video game. But I will say, I did enjoy soloing this game, and it almost felt like its natural state. I enjoyed hiring new staff members, buying unproven young talent, and then training them into fully developed superstars. I enjoyed deciding if I wanted to bring a diaper company on as my sponsor, and whether I should put their logo on my jerseys for a bigger payout or just give them a billboard instead. Eleven is very much a solid multiplayer solitaire game, which explains why the game works so well as an actual solo game. The football table, showing the league standings Eleven can be played multiplayer or solo. The solo mode includes six different scenarios that challenge players with different starting situations and goals for the season. In the beginning, the task is simple: You have to climb the steps of the football leagues and achieve the appropriate experience. You may have to manage the club in a crisis, and at other times you will have to rejuvenate a football team of players that are not so young anymore. You may also have to fight against time to try to complete the stadium before the deadline!

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