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Games Workshop Expansion Blackstone Fortress: Escalation (English)

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The great Craftworld Aeldari Farseer Eldrad Ulthran boarded the fortress, attempting to remove the taint of Chaos and return the fortress to Aeldari control. As the fortress had been possessed by a portion of the mind of the Chaos God Slaanesh, Eldrad's body was destroyed, but his mind remained trapped within the construct. If these incredible miniatures look familiar to you, it may be because they were first seen in the tie-in game Warhammer 40,000: Combat Arena. They’ve finished their journey to Precipice, and now they’re ready to scour the taint of Chaos with extreme prejudice. Space Marines • Chaos Space Marines • Grey Knights • Death Guard • Astra Militarum • Adeptus Mechanicus • Craftworlds • Tyranids • Dark Angels • Blood Angels • Chaos Daemons • Adeptus Custodes • Thousand Sons • T'au Empire • Necrons • Drukhari • Deathwatch • Harlequins • Imperial Knights • Space Wolves • Gellerpox Infected • Elucidian Starstriders • Orks • Genestealer Cults • Vanguard Space Marines • Daemonkin • Chaos Space Marines II • Chaos Knights • Space Marines II • Adepta Sororitas This would mean that the actual weapons forged in ancient times by the Old Ones informed the subsequent myth of the Aeldari War in Heaven.

The expansions have added characters and creatures from across the Warhammer 40,00 universe, from Chaos Cultists and the Ambull to the Zoat and Imperial Navigator Espern Locarno, all of which can be used in the miniatures game. Despite these dangers, many recent expeditions to explore the fortress and plunder its wonders or even finally gain control of its immense power have been attempted. Among those individuals currently on Precipice seeking their own destinies within the fortress are such notables as the Rogue Trader Janus Draik, the Navigator Agent Espern Locarno, the Ecclesiarchy Priest Taddeus the Purifier, the Aeldari Ranger Amallyn Shadowguide, the Kroot mercenary Dahyak Grekh, the ancient Man of Iron UR-025, the Chaos Lord Obsidius Mallex and the Ork Freebooter Skarburn Zapdakka. Borewyrm Infestations also share the Ambull’s Rapid Tunnelling ability and are harder to target with ranged weapons by virtue of their size. Ambulls and Borewyrm Infestations are perfect for narrative or open play, though we’ve included points if that’s how you like to balance your games. That got us thinking about some cool ideas for missions that could feature these fearsome creatures. Here are just a few:

Some of the other Cultists are equipped with heavier weaponry, including grenade launchers and heavy stubbers, to make you pay dearly for every inch you advance into their demesne.

It’s ‘dreaded’ for a reason – the Ambull hits hard and won’t go down easily either! It also has two handy abilities that enable it to rapidly heal and relocate across the battlefield at great speed. Vigilus Defiant • Vigilus Ablaze • Shadowspear • Psychic Awakening ( Phoenix Rising • Faith and Fury • Blood of Baal • Ritual of the Damned • The Greater Good • Saga of the Beast • Engine War • War of the Spider • Pariah) Each of these explorers offers fresh new ways to play the game. Rogue Trader Murad, for instance, is a gunslinger with paired ‘negotiating’ pistols that unleash a deadly fusillade of shots with unerring accuracy.

Further detracting from this theory is the fact that there is some evidence that the manipulations of the enigmatic C'tan known as The Deceiver set the Gothic War in motion to ensure the scattering and/or destruction of these artefacts.

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