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METRO EXODUS - Complete Edition (PS5)

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Starting in 2014, the game was developed by a team of around 150 based in Kyiv and Malta. The Exodus studio's main objective was to combine the core gameplay pillars of the Metro series with elements from S.T.A.L.K.E.R.: Shadow of Chernobyl (2007), which prioritizes emergent gameplay and features a large, explorable space. The team experimented with open-world gameplay and excluded mission markers so that players can explore naturally. 4A collaborated with Glukhovsky on the game's story, which focuses more on Artyom's personal story and relationships, forgoing some of the supernatural elements found in previous games for a more grounded story. Stuart, Keith (3 March 2020). "Death Stranding and Control dominate Bafta games awards nominations". The Guardian. Archived from the original on 7 May 2021 . Retrieved 5 March 2020. Some of Metro’s signature weapons are the hand-crafted, pneumatic Tikhar and the spring loaded Helsing, and we found the perfect use for the DualSense controller’s adaptive triggers to simulate the increased pressure or resistance when priming /charging these unique firearms. Maintaining high air pressure in the tank is essential to preserve the Tikhar’s lethality, and this has to be manually topped up by pumping the right trigger; as the pressure increases, so does the resistance on the trigger action so players can feel when maximum pressure has been attained. Exodus is a sequel to the book Metro 2035, which is a sequel to Last Light. [29] Glukhovsky was a consultant for 4A, working closely with the studio to ensure that the game's tone matched with that of the books. [30] Glukhovsky gave 4A freedom to create the game's narrative but he occasionally clashed with them when they rejected his suggestions due to resources or technical limitations. [31] According to the developers, the game's script was twice as long as those of 2033 and Last Light combined, and much of it was described as "ancillary". The developers wanted to write dialogue for the game's non-playable characters, including enemy conservations, that players can overhear from afar. While these dialogues are inconsequential to the game's overarching story, the developers believed they made the characters more alive, enhancing player immersion. [28] According to Glukhovsky, Exodus 's story is more personal than those of earlier games in the series, focusing on Artyom and his relationship with his wife Anna and his father-in-law Colonel Miller. [31] Release [ edit ] Hall, Charlie (26 March 2021). "Metro Exodus is getting a new game plus mode, developer commentary, and more". Polygon. Archived from the original on 22 June 2023 . Retrieved 23 June 2023.

The question is whether 4A's ambitious 60fps gambit pays off? The answer is by and large 'yes', albeit with a caveat: as the game relies so heavily on dynamic resolution scaling, and because the content is so variable, there can be times where the 1080p and 512p minimums for Series X and Series S are not enough, resulting in performance drops. Thankfully, the frequency of this issue is limited - occurring just a handful of times in my playthroughs. Most of the time we are at a flat 60fps, though there can be some stutter during traversal, or when multiple enemies are on the move. I'm not sure what's causing these issues, but this is more noticeable than the drops seemingly caused by hitting the lower bounds of the dynamic resolution range. Although I did heap a bit of praise on Metro Exodus when it was originally released for its beautiful baked-in lighting, projected into the game world by light sources that are placed in there by design. This enhanced edition makes use of the new machine’s grunt and offers more realistic light bounce regardless of its source and the game is better for it, with the already top-drawer textures now further standing out with more natural illumination. a b Kollar, Phillip (30 June 2017). "Metro Exodus and the developer that won't stop fighting". Polygon. Archived from the original on 1 July 2017 . Retrieved 22 June 2023. a b Hurley, Leon (14 July 2021). "Where to find the best Metro Exodus upgrades and gear to survive the apocalypse". GamesRadar. Archived from the original on 15 January 2023 . Retrieved 22 June 2023. Barton, Seth (29 November 2018). "Metro Exodus: 'It's huge in scope and scale… but it's not an open world game' ". MCVUK. Archived from the original on 22 June 2023 . Retrieved 22 June 2023.

Latest Reviews

a b c d e Bertz, Matt (13 February 2019). "Metro Exodus Review – Stepping Out Of The Shadows". Game Informer . Retrieved 13 February 2019. Despite its other failings, Metro Exodus: Enhanced Edition is a true visual showcase for this new wave of consoles and although it doesn’t quite reach the standard set by the PC version it’s not far from the mark. All of the ray-tracing goodness aside, the most immediately noticeable shift from previous versions is the bump-up to 60fps—a frame rate it holds without a sweat, from my experience. I feel like it’s a disservice to have ever released it at anything less. Metro Exodus on Xbox One X now feels like putting a two-stroke engine in a Lamborghini. Metro Exodus: Enhanced Edition feels like a definitive next-gen experience for a game that, with regards to its technical application, was ahead of the console market at the time. Metro Exodus provides an immersive FPS experience that marks a new milestone for the franchise. Its survival-horror, sandbox and shooter elements are remarkably well balanced, constituting an engaging and thrilling game that’ll leave you no stranger to a good jump scare. The once linear horror franchise has been reformed, introducing expansive environments to indulge in without derailing the narrative. Metro Exodus is a must play. We also use the adaptive triggers to mimic resistance when rowing, operating some machinery, or driving Metro’s all terrain vehicle acquired in the Caspian desert.

As the name suggests, it is time to leave the underground that has housed our characters for some time, into a country that has been ruined by the war. Breathable air is hard to come by, and our main protagonist in Metro Exodus dreams of living somewhere where that is no longer an issue. Convinced that this dream can become a reality, he talks his wife, his father-in-law and a crew of soldiers into venturing out with him into the unknown.I will say upfront, I was wrong about Metro Exodus. I thought it was going to be a boring and cheap Russian post-apocalypse adventure through the underground train system. Instead, I was quite surprised by Metro Exodus on the PlayStation 5. Crecente, Brian (16 May 2018). " 'Metro Exodus' Delayed to Early 2019". Variety. Archived from the original on 4 October 2022 . Retrieved 23 June 2023. Chalk, Andy (30 January 2019). "Players protest Epic's Metro Exodus exclusive by review-bombing the series on Steam". PC Gamer . Retrieved 1 February 2019. I want to say while I did have a lot of issues with Metro Exodus, I really enjoyed the single player trip I got to go on. It never really reaches the highs of the excellent first-person games I have cherished but does enough to warrant a recommendation if you have played all the “must-plays” out there already. O'Connor, James (14 August 2019). "Metro Series Author Dmitry Glukhovsky Is Working On A Sequel To Metro Exodus". GameSpot. Archived from the original on 25 May 2023 . Retrieved 25 June 2023.

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