Pathfinder Adventure: Troubles in Otari (P2)

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Pathfinder Adventure: Troubles in Otari (P2)

Pathfinder Adventure: Troubles in Otari (P2)

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The Rogue watches Tannakin daringly acrobatics through and over the lead rat, offering a Flanking opportunity! The lanky and shrewd Yanyismera owns Crook’s Nook, making her one of the town’s most prominent business owners. The fact that she’s also the head of the Osprey Club, Otari’s thieves’ guild, only increases her influence. She’s loyal to her town and rarely permits her thieves to Everything is free, but if you want to make a donation to my RPG book buying addiction, then feel free! Each individual adventure in 3 separate addons which can be added to your existing Roll20 campaigns! This includes: Chapter 1: Fishing for Adventure, Chapter 2: The Leadbuster Lads, and Chapter 3: Under a Three-Eyed Gaze The primary smithy in town specializes in crafting saws, axes, and other tools used in the lumber trade, but the skilled smiths here also produce quality armor, shields, and weapons. The owner of Blades for Glades is a misanthropic man named Carman Rajani, who’s as happy to sell a sword to split an orc as a hatchet to fell a tree. He’s descended from one of Otari’s founders and believes himself entitled to better treatment from the townspeople than his surly demeanor earns him.

My friends and I are playing Trouble in Otari, and while we’re definitely not new to RPGs (one of the players and I actually participated in the playtest for 2e), this was our first Pathfinder 2e adventure. So far however, things have been rough difficulty wise, so I thought I’d finally make a post to get some input. EDIT! Apologies to you all. I can't figure out map lighting stuff, so you get to view the entire thing. I will work on it more tomorrow.

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About This Content Pathfinder 2 RPG - Pathfinder Adventure: Troubles in Otari Onward to adventure! This exciting adventure anthology expands the realm beyond the hometown introduced in the Pathfinder Beginner Box and brings thrilling new dangers to the heroes' doorstep! Designed for use with the rules in the Pathfinder Beginner Box and the perfect bridge to the exciting options of the full Pathfinder Core Rulebook , these adventures take your heroes to 4th level and beyond as they venture further into the nearby wilderness and face fearsome foes lurking all too close to home! Otari rarely floods, but the numerous caves, warrens, and channels dug beneath the town do so regularly. Though day-to-day life in Otari resembles that in any small town, its skyline stands out due to the enormous waterwheel at its eastern edge, the ingenious and enormous flume that brings lumber down the cliffside for easy transportation, and a stunning library to the west. The town’s location near a major highway and its long history as a home to various adventuring parties lead visitors and travelers alike to seek it out. Lively trade passing through means unusual wares (and even magic items) aren’t too difficult to find. Just over 1,200 people live in Otari, drawn from all over Now, the DM had a big error after this, completely forgetting chapter 2, so we went straight to chapter 3 at lvl 3. The kobolds dealt a bit of damage before we killed one and convinced the rest to scram. The owlbears beat on the rogue a ton, downing him once, while I managed to only land a single hit the whole fight using my flurry of blows. Our sorcerer was the MVP with constant acid arrows. Troubles in Otari, a Pathfinder Adventure by Jason Keeley, Lyz Liddell, and Ron Lundeen, was released on December 9, 2020. The adventure is designed as a direct continuation of the story in the Pathfinder Beginner Box with PCs starting Troubles in Otari at second level and taking them through to fifth level by the conclusion of the book. The adventure can be easily modified, however, to accommodate PCs starting at first level and rules for this are included. The heroes might end up spending some time in Otari, and adventures can happen in town just as easily as in a dungeon or the wilderness. Here are possible encounters and seeds for larger stories.

The next morning, Eliel informed Gregg and her parents that she wanted to get married and stay in town.

Tannakin moves across the main room of the treefort and grabs two ropes that are looped around branches. She pulls one and a trapdoor opens in the roof. Getting to his feet, reinvigorated with the fact that he could still cast spells, Leo realized that Ambrose was smelling something that delighted him. Following the tiny dog, they soon came to a cave in the woods. Leo was to learn that the cave was occupied by an amazing leaf leshy named Verdi and her pet dwarf, a druid named Nyswyn. Pathfinder Beginner Box: Troubles in Otari was a ten-episode Pathfinder Second Edition live-play stream from Paizo. The campaign was based on the Pathfinder Beginner Box (Episodes 1–4) and, from Episode 5, the Pathfinder Adventure Troubles in Otari. The stream began on November 18, 2020 and was broadcast weekly on Wednesdays at 6 p.m.(Pacific Time). As such, I would guess Otari will be like Etran's Folly or Kassen or, for that matter, Sandpoint or Falcon's Hollow the first time we met them: a town no one's ever heard of before where an adventure is now being set. I don't believe Paizo requires you to own Burnt Offerings or Hollow's Last Hope to run any of the later adventures set in the same towns; they've reprinted the information you need for the module.

The second giant rat (seems to be experiencing an involuntary eye twitch) also seems to be please d about this yummy buffet! Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area At Crook’s Nook, a brine shark elemental leaps right into the tavern from one of the trapdoors. The heroes are on hand to defeat it, earning the gratitude of the Osprey Club. The thieves decide to thank the heroes by committing minor crimes against the heroes’ rivals (or anyone they perceive to be the heroes’ rivals) and give the heroes the “credit.” These gestures undoubtedly land the heroes in trouble with Lardus Longsaddle, and the heroes must clear up the confusion. High on the cliff above the Dawnflower Library, the Otari Graveyard holds crumbling mausoleums and groves of leafless trees. Few enter this ancient cemetery other than the acolytes who tend it, as it’s hard to reach even though it looms over the town. Rumors of undead roaming the cemetery at night persist among Otari’s most superstitious townspeople. Every ancient elf was once young, as much as many would choose to forget that uncomfortable fact. Yes, every 200-year-old warrior was once a youngster of 17. Every 300-year-old scholar was once dancing at 18. Every 400-year-old wizard was once apologizing for their rash behavior at 19. Every 500-year-old… well, you get the idea.

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Otari is also in a Pathfinder Society Scenario (though there is next to no information about the town itself in that scenario, more "you start in this town and then head out on a mission"). My question is, how hard would it be to run the beginner box and carry that into TiO and carry that into AV? Just in case it becomes something my group wishes to sink their teeth into. Also good for a future reference for other players and such. Is this a viable things to do and how much work would it involve for a relative newbie to the system? The Otari Guard keeps the peace in town, and their leader is the gruff and stout Captain Lardus Longsaddle. Any heroes who get in trouble with the Otari Guard should hope to deal with anyone other than the captain—his curse-laden tirades are legendary, and he’s inclined to issue short jail sentences for minor infractions. Conversely, heroes who catch criminals earn a rare (though often short-lived) position on Captain Longsaddle’s good side, earning bounties from the captain’s pay chest. Fighters might have trained with the Otari Guard or aspired to join their ranks. Pathfinder Adventure: Troubles in Otari Onward to adventure! This exciting adventure anthology expands the realm beyond the hometown introduced in the Pathfinder Beginner Box and brings thrilling new dangers to the heroes' doorstep! Designed for use with the rules in the Pathfinder Beginner Box and the perfect bridge to the exciting options of the full Pathfinder Core Rulebook, these adventures take your heroes to 4th level and beyond as they venture further into the nearby wilderness and face fearsome foes lurking all too close to home! Tannakin is delighted by their guest and his archaic speech and funny accent (though she's traveled enough not to reveal the latter). "You talk like an old book, Leo! I shall try to speak to thee in thine own tongue, traveler from ye First Worlde..." She laughs at the effort of trying to keep up the old-fashioned speech.

Each of our two Heroes that have recently received giant rat bites seem to fight off any ill effects!Having danced through the storm of the night, the young couple withstands the storm of the day. They know in their hearts that someday, Eliel will be young and beautiful when Gregg is old and decrepit. But a year at age 20 is as long for an elf as for a human, and they won’t wait for wisdom. The seeds of a beautiful tragedy are sown in fields of springlike joy and happiness. All official Pathfinder Second Edition content on Roll20 uses the Pathfinder Second Edition by Roll20 character sheet.



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