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No Man's Sky (PS4)

No Man's Sky (PS4)

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Prescott, Shaun (24 July 2018). "No Man's Sky multiplayer features won't hit the GOG version until later this year". PC Gamer . Retrieved 24 July 2018. a b c d Kuchera, Ben (16 September 2016). "No Man's Sky was a PR disaster wrapped in huge sales". Polygon. Archived from the original on 17 September 2016 . Retrieved 16 September 2016. Cryer, Hirun (21 November 2018). "No Man's Sky "Visions" Update Releases Tomorrow". USGamer. Archived from the original on 21 November 2018 . Retrieved 21 November 2018. The Apocalyptic Fandom of No Man's Sky". Kill Screen. 22 July 2016. Archived from the original on 16 August 2016 . Retrieved 22 July 2016. Sean Murray, the founder of Hello Games, wanted to create a game that captured the sense of exploration and optimism of science fiction writings and art of the 1970s and 1980s. The game was developed over three years by a small team at Hello Games with promotional and publishing help from Sony Interactive Entertainment. The gaming media saw this as an ambitious project for a small team, and Murray and Hello Games drew significant attention leading to its release.

a b Schreier, Jason (18 August 2016). "The No Man's Sky Hype Disaster". Kotaku. Archived from the original on 18 August 2016 . Retrieved 18 August 2016.

McWhertor, Michael (2 March 2017). "No Man's Sky wins GDC Award, but no one was around to accept it". Polygon. Archived from the original on 2 March 2017 . Retrieved 2 March 2017. a b Kuchera, Ben (29 August 2016). "No Man's Sky's story is being written by its haters". Polygon. Archived from the original on 29 August 2016 . Retrieved 29 August 2016.

O'Brien, Lucy (20 July 2016). "Dutch company claims No Man's Sky uses its 'superformula' without permission". IGN. Archived from the original on 22 July 2016 . Retrieved 20 July 2016. Bailey, Kate (16 August 2016). "No Man's Sky PlayStation 4 Review: Over the Rainbow". US Gamer. Archived from the original on 16 August 2016 . Retrieved 16 August 2016. Murray, Sean (17 July 2018). "See No Man's Sky NEXT multiplayer and third-person mode in action ahead of next week's launch". PlayStation Blog . Retrieved 17 July 2018.

Interceptor 4.22

a b Sims, David (10 August 2016). "The Infinite Possibility of No Man's Sky". The Atlantic. Archived from the original on 10 August 2016 . Retrieved 10 August 2016. Newhouse, Alex (2 July 2016). "Making Sense of No Man's Sky's Massive Universe". GameSpot. Archived from the original on 5 July 2016 . Retrieved 2 July 2016. Murray, Sean (19 February 2020). "No Man's Sky "Living Ship" Update Sails Today". PlayStation Blog . Retrieved 19 February 2020.

Byford, Sam (10 August 2016). "No Man's Sky players have already discovered more species than exist on Earth". The Verge. Archived from the original on 10 August 2016 . Retrieved 10 August 2016. No Man's Sky Next was a significant update that Hello Games considered to be more representative of the game they wanted to release in 2016. The update included a full multiplayer experience, allowing up to four players to create and customize their in-game avatar and to join as allies to explore planets and star systems and build bases together, or as opponents to fight against each other. Bases are no longer limited to specific spots on a planet and now can be built nearly anywhere, including underwater, and such bases are visible to all other players of the game (on their respective platform). Players are able to assemble fleets of starships (called "frigates") to be used to send out on various missions. [ citation needed] Hillier, Brenna (9 August 2016). "No Man's Sky PC dev team "still here working on it right now" ". VG247. Archived from the original on 10 August 2016 . Retrieved 9 August 2016. A tremendous amount of work has gone into this update and the underlying technology and systems. We’ve moved to an entirely new networking architecture, with more flexibility for the future, allowing players to play together regardless of platform. I’m very proud of the team that has worked so hard to make this happen.

Synthesis Patch 2.23

Parrish, Ash (20 October 2021). "No Man's Sky's newest expedition adventure features lots of worms". The Verge . Retrieved 20 October 2021. a b Wiltshire, Alex (3 August 2015). "41 Amazing Things About No Man's Sky". PlayStation Blog. Archived from the original on 15 August 2015 . Retrieved 3 August 2015.

Hillard, Kyle (24 April 2016). "Hello Games Dives Deep into No Man's Sky Art Design in Latest Video". Game Informer. Archived from the original on 4 May 2016 . Retrieved 24 April 2016. Stuart, Keith (3 March 2020). "Death Stranding and Control dominate Bafta games awards nominations". The Guardian . Retrieved 5 March 2020.

Beyond Patch 2.16

Goslin, Austen (18 September 2020). "No Man's Sky's next big update is called Origins and it's coming out next week". Polygon . Retrieved 18 September 2020. Hillard, Kyle (7 July 2016). "Hello Games Has Officially Completed No Man's Sky". Game Informer. Archived from the original on 8 July 2016 . Retrieved 7 July 2016. Welsh, Oli (8 August 2016). "Our No Man's Sky review will be late, and here's why". Eurogamer. Archived from the original on 9 August 2016. Yin-Poole, Wesley (21 July 2016). "Why No Man's Sky fans are worried about a patented Superformula". Eurogamer. Archived from the original on 22 July 2016 . Retrieved 21 July 2016. Peters, Jay (16 February 2022). "No Man's Sky's newest update brings big changes to combat and enemies". The Verge . Retrieved 16 February 2022.



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